Uncategorized

My PWI character customisation codes

I think I mentioned it before in some post a while back (sometime this month lol. Not that far back)- I used to play PWI (Perfect World International)

I actually clocked an insane amount of hours both day and night on it while I was in Canada. It was a quite a massive waste of time, I know, but on the other hand it got the gamer out of my system for which I am quite thankful. I truly don’t have time to waste on endless games anymore ><

 

Anyway, since I have moved on from PWI, I thought I’d share my custom character codes with everyone- or anyone that still plays and wants a custom character, but cbf spending *2 hrs+* playing around with settings.

 

Truthfully, that is pretty much the only thing I like to do in games anymore. That’s right; make the character look pretty .-.

 

I found the code for 3 of my characters, I also had a fourth one but I don’t think I customised it and i cbf downloading the client again to fish it out.

 

The classes I played were: Mystic, Psychic, Seeker, Cleric, and Venomancer (this is the one I don’t think I customised, but don’t take my word on it). I may have played some other classes too, but I usually stick to the magic type classes so I think these are what I played.

 

I’m putting it there because, if you’ve tried customising before you will realise that the features available (ie. eyes, nose) for each class are different. So with the following 3 sets of codes, I don’t remember which character was which class so just try them and if it looks nice then it fits xD

 

Tip: zoom in to see if there are any glitches on the rendering. I often set things like chin and hair to just before it starts showing holes for whichever class it’s set to, so if it has problems then it’s probably the wrong class.


 

First, xSnowBerri’s code (I think she’s a cleric)

 

[3Parts]
scaleUp = 135
scaleMiddle = 120
scaleDown = 110
 
[BlendFace]
idFaceShape1 = 23
idFaceShape2 = 23
blendFaceShape = 50
 
[Face]
scaleFaceH = 102
scaleFaceV = 125
idFaceTex = 5
 
[Faling]
idFalingSkin = 434
idFalingTex = 436
 
[Forehead]
offsetForeheadH = 130
offsetForeheadV = 130
offsetForeheadZ = 128
rotateForehead = 125
scaleForehead = 128
 
[YokeBone]
offsetYokeBoneH = 120
offsetYokeBoneV = 130
offsetYokeBoneZ = 75
rotateYokeBone = 125
scaleYokeBone = 130
 
[Cheek]
offsetCheekH = 120
offsetCheekV = 130
offsetCheekZ = 115
scaleCheek = 90
 
[Chain]
offsetChainV = 148
offsetChainZ = 105
rotateChain = 140
scaleChainH = 100
 
[Jaw]
offsetJawH = 100
offsetJawV = 130
offsetJawZ = 140
scaleJawSpecial = 100
scaleJawH = 100
scaleJawV = 128
 
[Eye]
idThirdEye = 0
idEyeBaseTex = 257
idEyeHighTex = 12
idEyeBallTex = 9
idEyeShape = 33
scaleEyeH = 135
scaleEyeV = 255
rotateEye = 110
offsetEyeH = 105
offsetEyeV = 100
offseteyeZ = 100
scaleEyeBall = 218
scaleEyeH2 = 135
scaleEyeV2 = 255
rotateEye2 = 110
offsetEyeH2 = 105
offsetEyeV2 = 100
offseteyeZ2 = 100
scaleEyeBall2 = 218
 
[Brow]
idBrowTex = 6
idBrowShape = 352
scaleBrowH = 95
scaleBrowV = 82
rotateBrow = 83
offsetBrowH = 115
offsetBrowV = 147
offsetBrowZ = 105
scaleBrowH2 = 95
scaleBrowV2 = 82
rotateBrow2 = 83
offsetBrowH2 = 115
offsetBrowV2 = 147
offsetBrowZ2 = 105
 
[Nose]
idNoseTex = 3
idNoseTipShape = 16
scaleNoseTipH = 100
scaleNoseTipV = 64
scaleNoseTipZ = 100
offsetNoseTipV = 117
idNoseBridgeShape = 15
scaleBridgeTipH = 90
offsetBridgeTipZ = 90
 
[Mouth]
idMouthUpLipLine = 89
idMouthMidLipLine = 86
idMouthDownLipLine = 92
thickUpLip = 110
thickDownLip = 110
scaleMouthH = 65
offsetMouthV = 115
offsetMOuthZ = 120
idMouthTex = 14
offsetCornerOfMouthSpecial = 130
scaleMouthH2 = 65
offsetCornerOfMouthSpecial2 = 130
 
[Ear]
idEarShape = 21
scaleEar = 128
offsetEarV = 128
 
[Hair]
idHairModel = 416
idHairTex = 311
 
[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0
 
[Color]
colorHair = -1393728
colorFace = -1
colorEye = -2696721
colorBrow = -5866408
colorMouth = -2063736
colorEyeBall = -11127728
colorMoustache = -1
 
[Body]
bodyID = 0
colorBody = -1
headScale = 132
upScale = 90
waistScale = 80
armWidth = 95
legWidth = 95
breastScale = 105

 

and then there’s xSnowKitty (I think she’s a seeker?)

 

[3Parts]
scaleUp = 160
scaleMiddle = 100
scaleDown = 110
 
[BlendFace]
idFaceShape1 = 23
idFaceShape2 = 23
blendFaceShape = 50
 
[Face]
scaleFaceH = 60
scaleFaceV = 90
idFaceTex = 864
 
[Faling]
idFalingSkin = 434
idFalingTex = 436
 
[Forehead]
offsetForeheadH = 100
offsetForeheadV = 120
offsetForeheadZ = 180
rotateForehead = 128
scaleForehead = 128
 
[YokeBone]
offsetYokeBoneH = 130
offsetYokeBoneV = 125
offsetYokeBoneZ = 130
rotateYokeBone = 130
scaleYokeBone = 120
 
[Cheek]
offsetCheekH = 130
offsetCheekV = 130
offsetCheekZ = 120
scaleCheek = 128
 
[Chain]
offsetChainV = 128
offsetChainZ = 128
rotateChain = 135
scaleChainH = 128
 
[Jaw]
offsetJawH = 128
offsetJawV = 140
offsetJawZ = 120
scaleJawSpecial = 128
scaleJawH = 110
scaleJawV = 110
 
[Eye]
idThirdEye = 0
idEyeBaseTex = 257
idEyeHighTex = 256
idEyeBallTex = 9
idEyeShape = 33
scaleEyeH = 165
scaleEyeV = 255
rotateEye = 142
offsetEyeH = 90
offsetEyeV = 90
offseteyeZ = 150
scaleEyeBall = 190
scaleEyeH2 = 165
scaleEyeV2 = 255
rotateEye2 = 142
offsetEyeH2 = 90
offsetEyeV2 = 90
offseteyeZ2 = 150
scaleEyeBall2 = 190
 
[Brow]
idBrowTex = 6
idBrowShape = 28
scaleBrowH = 160
scaleBrowV = 115
rotateBrow = 81
offsetBrowH = 128
offsetBrowV = 100
offsetBrowZ = 128
scaleBrowH2 = 160
scaleBrowV2 = 115
rotateBrow2 = 81
offsetBrowH2 = 128
offsetBrowV2 = 100
offsetBrowZ2 = 128
 
[Nose]
idNoseTex = 3
idNoseTipShape = 16
scaleNoseTipH = 74
scaleNoseTipV = 64
scaleNoseTipZ = 100
offsetNoseTipV = 120
idNoseBridgeShape = 15
scaleBridgeTipH = 30
offsetBridgeTipZ = 80
 
[Mouth]
idMouthUpLipLine = 89
idMouthMidLipLine = 86
idMouthDownLipLine = 92
thickUpLip = 90
thickDownLip = 95
scaleMouthH = 64
offsetMouthV = 150
offsetMOuthZ = 106
idMouthTex = 14
offsetCornerOfMouthSpecial = 137
scaleMouthH2 = 64
offsetCornerOfMouthSpecial2 = 137
 
[Ear]
idEarShape = 21
scaleEar = 114
offsetEarV = 140
 
[Hair]
idHairModel = 942
idHairTex = 952
 
[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0
 
[Color]
colorHair = -3677460
colorFace = -1
colorEye = -1
colorBrow = -855318
colorMouth = -2063736
colorEyeBall =  -11127728
colorMoustache = -11571145
 
[Body]
bodyID = 4
colorBody = -1
headScale = 128
upScale = 90
waistScale = 80
armWidth = 95
legWidth = 95
breastScale = 105

 

and finally, lxPRINCESSxl (I think she’s a Psychic)

 

[3Parts]
scaleUp = 160
scaleMiddle = 100
scaleDown = 110
 
[BlendFace]
idFaceShape1 = 23
idFaceShape2 = 23
blendFaceShape = 50
 
[Face]
scaleFaceH = 86
scaleFaceV = 117
idFaceTex = 5
 
[Faling]
idFalingSkin = 434
idFalingTex = 436
 
[Forehead]
offsetForeheadH = 100
offsetForeheadV = 120
offsetForeheadZ = 130
rotateForehead = 128
scaleForehead = 128
 
[YokeBone]
offsetYokeBoneH = 140
offsetYokeBoneV = 85
offsetYokeBoneZ = 122
rotateYokeBone = 128
scaleYokeBone = 128
 
[Cheek]
offsetCheekH = 120
offsetCheekV = 130
offsetCheekZ = 110
scaleCheek = 90
 
[Chain]
offsetChainV = 148
offsetChainZ = 105
rotateChain = 140
scaleChainH = 90
 
[Jaw]
offsetJawH = 100
offsetJawV = 130
offsetJawZ = 140
scaleJawSpecial = 70
scaleJawH = 100
scaleJawV = 105
 
[Eye]
idThirdEye = 0
idEyeBaseTex = 11
idEyeHighTex = 562
idEyeBallTex = 9
idEyeShape = 33
scaleEyeH = 140
scaleEyeV = 245
rotateEye = 110
offsetEyeH = 112
offsetEyeV = 60
offseteyeZ = 106
scaleEyeBall = 212
scaleEyeH2 = 140
scaleEyeV2 = 245
rotateEye2 = 110
offsetEyeH2 = 112
offsetEyeV2 = 60
offseteyeZ2 = 106
scaleEyeBall2 = 212
 
[Brow]
idBrowTex = 7
idBrowShape = 352
scaleBrowH = 110
scaleBrowV = 78
rotateBrow = 125
offsetBrowH = 129
offsetBrowV = 75
offsetBrowZ = 149
scaleBrowH2 = 110
scaleBrowV2 = 78
rotateBrow2 = 125
offsetBrowH2 = 129
offsetBrowV2 = 75
offsetBrowZ2 = 149
 
[Nose]
idNoseTex = 1
idNoseTipShape = 16
scaleNoseTipH = 90
scaleNoseTipV = 185
scaleNoseTipZ = 88
offsetNoseTipV = 87
idNoseBridgeShape = 17
scaleBridgeTipH = 30
offsetBridgeTipZ = 75
 
[Mouth]
idMouthUpLipLine = 89
idMouthMidLipLine = 86
idMouthDownLipLine = 92
thickUpLip = 116
thickDownLip = 76
scaleMouthH = 64
offsetMouthV = 70
offsetMOuthZ = 120
idMouthTex = 14
offsetCornerOfMouthSpecial = 145
scaleMouthH2 = 64
offsetCornerOfMouthSpecial2 = 145
 
[Ear]
idEarShape = 21
scaleEar = 128
offsetEarV = 128
 
[Hair]
idHairModel = 942
idHairTex = 952
 
[Moustache]
idMoustacheTex = 0
idMoustacheSkin = 0
idGoateeTex = 0
 
[Color]
colorHair = -1326909
colorFace = -265479
colorEye = -1528141
colorBrow = -1393699
colorMouth = -2063727
colorEyeBall = -2862511
colorMoustache = -1
 
[Body]
bodyID = 5
colorBody = -1
headScale = 128
upScale = 90
waistScale = 90
armWidth = 95
legWidth = 95
breastScale = 100

 

I actually remember now that I have two more mains, called xSnowBlossom (probably a Mystic. Mystics have the best features ;w;) and xSnowRii (probably a Veno, she’s my first main before I screwed up her stats), but I don’t see saved code for them so…sorry 🙁

 

xSnowBlossom is super pretty and unique too *sigh* she was my proudest work T_T

 

Anyway, if you like, please do use these, or modify them to your preferences. I haven’t given them out to anyone before, so they are most likely one of a kind right now as I don’t play anymore 🙂

 

Hope you enjoy these customs!